Criminal Case
Welcome to the most complete Criminal Case Facebook game
walkthrough on the internet. We dissect each different aspect and
feature of this hidden-object social game so you can quickly grasp the
concepts and start playing. Please share this guide if you found it
useful or leave a comment if there’s anything you don’t yet understand
about the game mechanics.
THE TOP BAR.
The top bar as usual contains all the counters, which are as follows;
- XP Points: Represented by a badge icon, XP points are given after each task or entire case is completed. Of course, you level up by gathering these points.
- Energy Bar: You use the energy to investigate crime scenes. Each crime scene play takes 20 energy points and a single one is restored every 2 minutes. You are granted bonus energy point for sending cards to your friends, and by playing the game daily, also if you select a game friend as a partner for any given crime scene investigation.
- Coins: Coins are mainly used to customize your character. They are also granted after each task is solved.
- Cash: Criminal Case cash is used to do instant autopsies, get reports and gives you access to exclusive items.
- Stars: The most scarced and looked forward resource in the game. You gain stars by solving crime scenes. Each scene grants a total of 5 stars, so you can go back and play it until you get all of them (as long as you have the energy of course)
THE BOTTOM BAR.
The bottom bar gives you access to the most important features of the
game. From left to right: The Tablet, Crime Scenes, Forensic Kit,
Laboratory, Suspects and the Map
THE TABLET.
The tablet contains the current case being investigated and all the
“missions” or tasks pending. It will tell you how advanced you are in
the investigation and detail the victim, murdering weapon and the
suspect, if identified. The icon is always located on the bottom left of
the screen, right next to the “Criminal Scenes” button
be replayed since this is the may way you obtain stars, until you
manage to solve them the first time, they remain as pending tasks in the
tablet. Even though the crime scene is the same, the objects you need
to find are not, and the finding sequence can change as well. However as
they consume energy, you cannot play them indefinitely. The good thing
is that if you play the same scene lots of times, you will end up
getting high scores and bonus points because you will remember the
objects location. The “clues”, which lead to other tasks within the
case, only come up during the first investigation though. As you keep
playing the same crime scene and max out the stars, possible bonus
scenes may unlock. Even after the case is solved, it’s worth coming back
for extra stars as well.
You will notice a sort of energy bar at the top that quickly drains
right after you find an object. This is actually a time bar, which
grants you extra coins and XP if you quickly find the next object in the
sequence before the time bar drains out.
If you leave the cursor long enough on the object/clue at the bottom
bar, a small image of the object, identical to the one on the scene,
will help you find it, but the time will still be running, and the more
time it takes you to figure out where the objects are, the less points
you are given.
You can make use of hints your partner can give, he will give you a total of 5 per crime scene.
After each crime scene is solved, you will be presented with a
leaderboard, where your performance in the crime scene is compared to
your game friends and you’re given points, coins and stars accordingly.
Once you obtain all 5 stars in any given crime scene, is considered
mastered, and you can keep playing it for just 5 energy points, but it
doesn’t yield any more stars though.
LABORATORY.
Some autopsies and object analysis can take a lot of time. With the
exception of the first case, you will have to wait a while before it’s
done, this is where “Criminal Case Cash” comes in handy, to do instant
analysis, reports and instant autopsies. This is where the game slows
down as well, since stars are quite scarce and you cannot open
additional missions or tasks without them. Autopsies are carried out by
the game character. New clues and tasks are triggered after the lab job
is finished.
FORENSIC KIT.
This is where you examine the clues found on the crime scene
(remember, not all objects found are clues.) Each clue/object that you
examine requires a star. Each action is timed, and the more time it
takes you to restore/analize an object, the less points you will get.
Your reward will be energy after you complete it.
SUSPECTS.
This is where the suspects get added, and you’re supposed to
correctly identify the suspect that perfectly matches the killer’s
profile (which are the clues at the bottom) and put him under arrest. If
you arrest the right person it marks the end of the case. However, you
might first have to talk to the suspects before you gather enough clues
to unlock the “arrest option”, these are considered missions within the
case and required 1 star to get done.
REWARDS.
After the end of each case, the next one will be unlocked. After the
first tutorial case, the “crime map” is introduced (the icon is located
on the right bottom side of the screen). This allows you to go back to
old cases and load additional investigations (which you need more stars
for)
MAP.
The map works sorts of your game main dashboard. The map not only
details each case which you can go back to, but also future cases not
unlocked yet. On the left side, you have the Customize Character icon,
Give Cards, Trophies, Daily Bonus, and mailbox.
TROPHIES.
The trophies section is found on the left side of the map,
represented by a trophy icon. Trophies are basically achievements you
get every time you accomplish each of the feats listed there. They don’t
grant you anything valuable though.
CUSTOMIZE YOUR CHARACTER.
You can customize your character/avatar’s profile by changing its
clothes, accesories, hair and face using coins or buying them with
Criminal Case Cash. As you progress and level up, you will unlock new
clothes and other items as well.
LUCKY CARDS.
Lucky Cards is a feature that might not be found by those playing the
game the first time. But it’s a relly cool option to obtain free energy
and keep playing. Each time you play a criminal scene and select a
friend partner, you have the option to send him a lucky card. In time
you will see how you will also receive such cards. Once you complete a
full row you can exchange them for energy, xp points or coins.